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Complete Flat Mirror Reflection shader

Greetings. I posted this on a topic on Unity comunity, but with no answers. So, I thought I'd post it here instead.I've been testing the pro version, and I'm developing some small demos. There's a high...

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How to create a "Mirror Ball" type Pinball

Hello,I am trying to make a Pinball that has a "Mirror Ball" look to it. This Pinball doesn't really need to reflect what's around it, just needs to look like it's a highly-polished piece of chrome.In...

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Mirror reflection shader

I have a very noob question. It is mentioned in this page http://www.unifycommunity.com/wiki/index.php?title=MirrorReflection2 to "Attach the MirrorReflection to the same object". What does it mean? I...

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Modifying MirrorReflection2

I am using [MirrorReflection2][1]. I notice that its MirrorReflection material (specifically the Reflection) is something similar like a blue sky. I use white as the "Base (RGB)" texture map. How do I...

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Realtime reflection

Hi all, Did anyone knows how to make a realtime reflection (mirror effect). Thanks in advance for help :)

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How to mirror an object (reverse its sides)?

I've built a 3D model that is to be used in an application where it is projected on a mirror. This model will be viewed from the mirror so I need a way (a function) to mirror the object in Unity so...

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Facing mirrors

Hi, I need multiple mirrors facing each other and of course showing each other's reflections. Is there any ready code for that like the Mirror reflection shaders on Unify? I was not able to find. I'm...

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Mirror reflection 3 error

Hi, I post it again, with more detail: I would like to use the mirror reflection shader on an imported mesh from 3ds max. I was able to achieve with some rotation in Max (different axis system) to get...

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Sun rays don't show up in mirror reflection in deferred rendering ?

Hello, i'm using the mirror script by Aras from [the wiki][1] and my scene is in deferred rendered mode with lightmapping. and there's no sun rays in the mirror reflection ... see this screen ![alt...

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reflection in other maerial (portal) help

Hi recently tried to modify a script * Mirror Reflection * And this would take the tranform to a new location and movement of the camera matrix. But in my tests, stopped working! However, unity does...

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Assets/Reflection/MirrorReflection.cs(8,14): error CS0101: The namespace...

ok every time i fix something something else goes wroung my brain is to taxed out can i please get some help using UnityEngine; using System.Collections; // This is in fact just the Water script from...

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Render Texture2D mirrored horizontally

Hi guys, Working on a custom script here, where it involves something similar to a mirror reflections. How can I render a mirrored image from the camera? I don't want to be able to create another...

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Cubemap/Reflection size/scaling issue?

I'm trying to generate a simple mirror effect but the cubemap I'm generating with the script [on this page][1] appears to be far too large and I don't understand why... how can I get it to be the...

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MirrorReflection Portals

Hi, I've spent a couple of hours and lots of googling/searching trying to figure out how to modify the MirrorReflection4 script to create a portal effect...

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Using MirrorReflection4 with a lineRenderer.

Hello, briefly, I'd like to know if it's possible to have a lineRenderer line be reflected by this script : http://wiki.unity3d.com/index.php/MirrorReflection4 It seems to work properly with pretty...

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Mirror to mirror usint reflection probes?

Hello everyone! Maybe is a strange question but... its possible create something like a mirror face to face to another one using reflection probes? (or another way) I was testing with reflection probes...

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Problem with the mirror view made by reflection probe in android build

Hello everyone, I tried to utilize MirrorReflection shader, but when I used it in my scene, lightmaps disappeared as a strange error and I couldn't select other objects around the object which has this...

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How do I orient my glass reflection properly?

I'm trying to get a glass reflection on my floor. I have a Standard material with the Albedo set to 50% Alpha, Metallic to 0 and Smoothness near 1. ![Standard Glass][1] But you can see the reflection...

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how can i reflect laser(Line Renderer) with the help of multiple mirrors in 3D?

hey guys,i'm building a game in 3D in which i had a source of laser, multiple mirrors and a cube and lets say that the cube is my target.i'm kinda new to unity and i have checked all other answers...

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Is it possible to make an asset invisible to fps player camera when looking...

Basically what the title asks... I am making the intro mission of my game like a riddle, where the player is in an empty room with only a mirror. The target object is hanging on the wall right across...

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